Monday 29 July 2013

C++ Web Programming

What is CGI ?

  • The Common Gateway Interface, or CGI, is a set of standards that define how information is exchanged between the web server and a custom script.
  • The CGI specs are currently maintained by the NCSA and NCSA defines CGI is as follows:
  • The Common Gateway Interface, or CGI, is a standard for external gateway programs to interface with information servers such as HTTP servers.
  • The current version is CGI/1.1 and CGI/1.2 is under progress.

Web Browsing

To understand the concept of CGI, let's see what happens when we click a hyperlink to browse a particular web page or URL.
  • Your browser contacts the HTTP web server and demand for the URL ie. filename.
  • Web Server will parse the URL and will look for the filename. If it finds requested file then web server sends that file back to the browser otherwise sends an error message indicating that you have requested a wrong file.
  • Web browser takes response from web server and displays either the received file or error message based on the received response.
However, it is possible to set up the HTTP server in such a way that whenever a file in a certain directory is requested, that file is not sent back; instead it is executed as a program, and produced output from the program is sent back to your browser to display.
The Common Gateway Interface (CGI) is a standard protocol for enabling applications (called CGI programs or CGI scripts) to interact with Web servers and with clients. These CGI programs can be a written in Python, PERL, Shell, C or C++ etc.

CGI Architecture Diagram

The following simple program shows a simple architecture of CGI:
CGI Architecture

Web Server Configuration

Before you proceed with CGI Programming, make sure that your Web Server supports CGI and it is configured to handle CGI Programs. All the CGI Programs to be executed by the HTTP server are kept in a pre-configured directory. This directory is called CGI directory and by convention it is named as /var/www/cgi-bin. By convention CGI files will have extension as .cgi, though they are C++ executable.
By default, Apache Web Server is configured to run CGI programs in /var/www/cgi-bin. If you want to specify any other directory to run your CGI scripts, you can modify the following section in the httpd.conf file:
<Directory "/var/www/cgi-bin">
   AllowOverride None
   Options ExecCGI
   Order allow,deny
   Allow from all
</Directory>
 
<Directory "/var/www/cgi-bin">
Options All
</Directory>
Here I assumed that you have Web Server up and running successfully and you are able to run any other CGI program like Perl or Shell etc.

First CGI Program

Consider the following C++ Program content:
#include <iostream>
using namespace std;
 
int main ()
{
    
   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Hello World - First CGI Program</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";
   cout << "<h2>Hello World! This is my first CGI program</h2>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}
Compile above code and name the executable as cplusplus.cgi. This file is being kept in /var/www/cgi-bin directory and it has following content. Before running your CGI program make sure you have change mode of file using chmod 755 cplusplus.cgi UNIX command to make file executable. Now if you click cplusplus.cgi then this produces following output:

Hello World! This is my first CGI program

Above C++ program is a simple program which is writing its output on STDOUT file ie. screen. There is one important and extra feature available which is first line to be printed Content-type:text/html\r\n\r\n. This line is sent back to the browser and specify the content type to be displayed on the browser screen. Now you must have understood basic concept of CGI and you can write many complicated CGI programs using Python. A C++ CGI program can interact with any other exernal system, such as RDBMS, to exchange information.

HTTP Header

The line Content-type:text/html\r\n\r\n is part of HTTP header which is sent to the browser to understand the content. All the HTTP header will be in the following form
HTTP Field Name: Field Content
 
For Example
Content-type: text/html\r\n\r\n
There are few other important HTTP headers which you will use frequently in your CGI Programming.
HeaderDescription
Content-type: A MIME string defining the format of the file being returned. Example is Content-type:text/html
Expires: Date The date the information becomes invalid. This should be used by the browser to decide when a page needs to be refreshed. A valid date string should be in the format 01 Jan 1998 12:00:00 GMT.
Location: URL The URL that should be returned instead of the URL requested. You can use this filed to redirect a request to any file.
Last-modified: DateThe date of last modification of the resource.
Content-length: NThe length, in bytes, of the data being returned. The browser uses this value to report the estimated download time for a file.
Set-Cookie: String Set the cookie passed through the string

CGI Environment Variables

All the CGI program will have access to the following environment variables. These variables play an important role while writing any CGI program.
Variable NameDescription
CONTENT_TYPEThe data type of the content. Used when the client is sending attached content to the server. For example file upload etc.
CONTENT_LENGTHThe length of the query information. It's available only for POST requests
HTTP_COOKIEReturn the set cookies in the form of key & value pair.
HTTP_USER_AGENTThe User-Agent request-header field contains information about the user agent originating the request. Its name of the web browser.
PATH_INFOThe path for the CGI script.
QUERY_STRINGThe URL-encoded information that is sent with GET method request.
REMOTE_ADDRThe IP address of the remote host making the request. This can be useful for logging or for authentication purpose.
REMOTE_HOSTThe fully qualified name of the host making the request. If this information is not available then REMOTE_ADDR can be used to get IR address.
REQUEST_METHODThe method used to make the request. The most common methods are GET and POST.
SCRIPT_FILENAMEThe full path to the CGI script.
SCRIPT_NAMEThe name of the CGI script.
SERVER_NAMEThe server's hostname or IP Address
SERVER_SOFTWAREThe name and version of the software the server is running.

Here is small CGI program to list out all the CGI variables. Click this link to see the result Get Environment

#include <iostream>
#include <stdlib.h>
using namespace std;

const string ENV[ 24 ] = {                 
        "COMSPEC", "DOCUMENT_ROOT", "GATEWAY_INTERFACE",   
        "HTTP_ACCEPT", "HTTP_ACCEPT_ENCODING",             
        "HTTP_ACCEPT_LANGUAGE", "HTTP_CONNECTION",         
        "HTTP_HOST", "HTTP_USER_AGENT", "PATH",            
        "QUERY_STRING", "REMOTE_ADDR", "REMOTE_PORT",      
        "REQUEST_METHOD", "REQUEST_URI", "SCRIPT_FILENAME",
        "SCRIPT_NAME", "SERVER_ADDR", "SERVER_ADMIN",      
        "SERVER_NAME","SERVER_PORT","SERVER_PROTOCOL",     
        "SERVER_SIGNATURE","SERVER_SOFTWARE" };   

int main ()
{
    
   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>CGI Envrionment Variables</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";
   cout << "<table border = \"0\" cellspacing = \"2\">";

   for ( int i = 0; i < 24; i++ )
   {
       cout << "<tr><td>" << ENV[ i ] << "</td><td>";
       // attempt to retrieve value of environment variable
       char *value = getenv( ENV[ i ].c_str() );  
       if ( value != 0 ){
         cout << value;                                 
       }else{
         cout << "Environment variable does not exist.";
       }
       cout << "</td></tr>\n";
   }
   cout << "</table><\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}

C++ CGI Library

For real examples, you would need to do many operations by your CGI program. There is a CGI library written for C++ program which you can download from ftp://ftp.gnu.org/gnu/cgicc/ and following the following steps to install the library:
$tar xzf cgicc-X.X.X.tar.gz 
$cd cgicc-X.X.X/ 
$./configure --prefix=/usr 
$make
$make install
You can check related documentation available at C++ CGI Lib Documentation.

GET and POST Methods

You must have come across many situations when you need to pass some information from your browser to web server and ultimately to your CGI Program. Most frequently browser uses two methods two pass this information to web server. These methods are GET Method and POST Method.

Passing Information using GET method:

The GET method sends the encoded user information appended to the page request. The page and the encoded information are separated by the ? character as follows:
http://www.test.com/cgi-bin/cpp.cgi?key1=value1&key2=value2
The GET method is the default method to pass information from browser to web server and it produces a long string that appears in your browser's Location:box. Never use the GET method if you have password or other sensitive information to pass to the server. The GET method has size limitation and you can pass upto 1024 characters in a request string.
When using GET method, information is passed using QUERY_STRING http header and will be accessible in your CGI Program through QUERY_STRING environment variable
You can pass information by simply concatenating key and value pairs alongwith any URL or you can use HTML <FORM> tags to pass information using GET method.

Simple URL Example : Get Method

Here is a simple URL which will pass two values to hello_get.py program using GET method.
/cgi-bin/cpp_get.cgi?first_name=ZARA&last_name=ALI Below is program to generate cpp_get.cgi CGI program to handle input given by web browser. We are going to use C++ CGI library which makes it very easy to access passed information:
#include <iostream>
#include <vector>  
#include <string>  
#include <stdio.h>  
#include <stdlib.h> 

#include <cgicc/CgiDefs.h> 
#include <cgicc/Cgicc.h> 
#include <cgicc/HTTPHTMLHeader.h> 
#include <cgicc/HTMLClasses.h>  

using namespace std;
using namespace cgicc;

int main ()
{
   Cgicc formData;
   
   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Using GET and POST Methods</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";

   form_iterator fi = formData.getElement("first_name");  
   if( !fi->isEmpty() && fi != (*formData).end()) {  
      cout << "First name: " << **fi << endl;  
   }else{
      cout << "No text entered for first name" << endl;  
   }
   cout << "<br/>\n";
   fi = formData.getElement("last_name");  
   if( !fi->isEmpty() &&fi != (*formData).end()) {  
      cout << "Last name: " << **fi << endl;  
   }else{
      cout << "No text entered for last name" << endl;  
   }
   cout << "<br/>\n";

   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}
Now compile the above program as follows:
$g++ -o cpp_get.cgi cpp_get.cpp -lcgicc
Generate cpp_get.cgi and put it in your CGI directory and try to access using following link:
/cgi-bin/cpp_get.cgi?first_name=ZARA&last_name=ALI This would generate following result:
First name: ZARA 
Last name: ALI 

Simple FORM Example: GET Method

Here is a simple example which passes two values using HTML FORM and submit button. We are going to use same CGI script cpp_get.cgi to handle this input.
<form action="/cgi-bin/cpp_get.cgi" method="get">
First Name: <input type="text" name="first_name">  <br />
 
Last Name: <input type="text" name="last_name" />
<input type="submit" value="Submit" />
</form>
Here is the actual output of the above form, You enter First and Last Name and then click submit button to see the result.

First Name:
Last Name:

Passing Information using POST method:

A generally more reliable method of passing information to a CGI program is the POST method. This packages the information in exactly the same way as GET methods, but instead of sending it as a text string after a ? in the URL it sends it as a separate message. This message comes into the CGI script in the form of the standard input.
The same cpp_get.cgi program will handle POST method as well. Let us take same example as above, which passes two values using HTML FORM and submit button but this time with POST method as follows:
<form action="/cgi-bin/cpp_get.cgi" method="post">
First Name: <input type="text" name="first_name"><br />
Last Name: <input type="text" name="last_name" />
 
<input type="submit" value="Submit" />
</form>
Here is the actual output of the above form, You enter First and Last Name and then click submit button to see the result.

First Name:
Last Name:

Passing Checkbox Data to CGI Program

Checkboxes are used when more than one option is required to be selected.
Here is example HTML code for a form with two checkboxes
<form action="/cgi-bin/cpp_checkbox.cgi" 
         method="POST" 
         target="_blank">
<input type="checkbox" name="maths" value="on" /> Maths
<input type="checkbox" name="physics" value="on" /> Physics
<input type="submit" value="Select Subject" />
</form>
The result of this code is the following form
Maths Physics
Below is C++ program which will generate cpp_checkbox.cgi script to handle input given by web browser through checkbox button.
#include <iostream>
#include <vector>  
#include <string>  
#include <stdio.h>  
#include <stdlib.h> 

#include <cgicc/CgiDefs.h> 
#include <cgicc/Cgicc.h> 
#include <cgicc/HTTPHTMLHeader.h> 
#include <cgicc/HTMLClasses.h> 

using namespace std;
using namespace cgicc;

int main ()
{
   Cgicc formData;
   bool maths_flag, physics_flag;

   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Checkbox Data to CGI</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";

   maths_flag = formData.queryCheckbox("maths");
   if( maths_flag ) {  
      cout << "Maths Flag: ON " << endl;  
   }else{
      cout << "Maths Flag: OFF " << endl;  
   }
   cout << "<br/>\n";

   physics_flag = formData.queryCheckbox("physics");
   if( physics_flag ) {  
      cout << "Physics Flag: ON " << endl;  
   }else{
      cout << "Physics Flag: OFF " << endl;  
   }
   cout << "<br/>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}

Passing Radio Button Data to CGI Program

Radio Buttons are used when only one option is required to be selected.
Here is example HTML code for a form with two radio button:
<form action="/cgi-bin/cpp_radiobutton.cgi" 
         method="post" 
         target="_blank">
<input type="radio" name="subject" value="maths" 
                                    checked="checked"/> Maths 
<input type="radio" name="subject" value="physics" /> Physics
<input type="submit" value="Select Subject" />
</form>
The result of this code is the following form
Maths Physics
Below is C++ program which will generate cpp_radiobutton.cgi script to handle input given by web browser through radio buttons.
#include <iostream>
#include <vector>  
#include <string>  
#include <stdio.h>  
#include <stdlib.h> 

#include <cgicc/CgiDefs.h> 
#include <cgicc/Cgicc.h> 
#include <cgicc/HTTPHTMLHeader.h> 
#include <cgicc/HTMLClasses.h> 

using namespace std;
using namespace cgicc;

int main ()
{
   Cgicc formData;
  
   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Radio Button Data to CGI</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";

   form_iterator fi = formData.getElement("subject");  
   if( !fi->isEmpty() && fi != (*formData).end()) {  
      cout << "Radio box selected: " << **fi << endl;  
   }
  
   cout << "<br/>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}

Passing Text Area Data to CGI Program

TEXTAREA element is used when multiline text has to be passed to the CGI Program.
Here is example HTML code for a form with a TEXTAREA box:
<form action="/cgi-bin/cpp_textarea.cgi" 
         method="post" 
         target="_blank">
<textarea name="textcontent" cols="40" rows="4">
Type your text here...
</textarea>
<input type="submit" value="Submit" />
</form>
The result of this code is the following form
Below is C++ program which will generate cpp_textarea.cgi script to handle input given by web browser through text area.
#include <iostream>
#include <vector>  
#include <string>  
#include <stdio.h>  
#include <stdlib.h> 

#include <cgicc/CgiDefs.h> 
#include <cgicc/Cgicc.h> 
#include <cgicc/HTTPHTMLHeader.h> 
#include <cgicc/HTMLClasses.h> 

using namespace std;
using namespace cgicc;

int main ()
{
   Cgicc formData;
  
   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Text Area Data to CGI</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";

   form_iterator fi = formData.getElement("textcontent");  
   if( !fi->isEmpty() && fi != (*formData).end()) {  
      cout << "Text Content: " << **fi << endl;  
   }else{
      cout << "No text entered" << endl;  
   }
  
   cout << "<br/>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}

Passing Drop Down Box Data to CGI Program

Drop Down Box is used when we have many options available but only one or two will be selected.
Here is example HTML code for a form with one drop down box
<form action="/cgi-bin/cpp_dropdown.cgi" 
                       method="post" target="_blank">
<select name="dropdown">
<option value="Maths" selected>Maths</option>
<option value="Physics">Physics</option>
</select>
<input type="submit" value="Submit"/>
</form>
The result of this code is the following form
Below is C++ program which will generate cpp_dropdown.cgi script to handle input given by web browser through drop down box.
#include <iostream>
#include <vector>  
#include <string>  
#include <stdio.h>  
#include <stdlib.h> 

#include <cgicc/CgiDefs.h> 
#include <cgicc/Cgicc.h> 
#include <cgicc/HTTPHTMLHeader.h> 
#include <cgicc/HTMLClasses.h> 

using namespace std;
using namespace cgicc;

int main ()
{
   Cgicc formData;
  
   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Drop Down Box Data to CGI</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";

   form_iterator fi = formData.getElement("dropdown");  
   if( !fi->isEmpty() && fi != (*formData).end()) {  
      cout << "Value Selected: " << **fi << endl;  
   }
  
   cout << "<br/>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}

Using Cookies in CGI

HTTP protocol is a stateless protocol. But for a commercial website it is required to maintain session information among different pages. For example one user registration ends after completing many pages. But how to maintain user's session information across all the web pages.
In many situations, using cookies is the most efficient method of remembering and tracking preferences, purchases, commissions, and other information required for better visitor experience or site statistics.

How It Works

Your server sends some data to the visitor's browser in the form of a cookie. The browser may accept the cookie. If it does, it is stored as a plain text record on the visitor's hard drive. Now, when the visitor arrives at another page on your site, the cookie is available for retrieval. Once retrieved, your server knows/remembers what was stored.
Cookies are a plain text data record of 5 variable-length fields:
  • Expires : The date the cookie will expire. If this is blank, the cookie will expire when the visitor quits the browser.
  • Domain : The domain name of your site.
  • Path : The path to the directory or web page that set the cookie. This may be blank if you want to retrieve the cookie from any directory or page.
  • Secure : If this field contains the word "secure" then the cookie may only be retrieved with a secure server. If this field is blank, no such restriction exists.
  • Name=Value : Cookies are set and retrieved in the form of key and value pairs.

Setting up Cookies

This is very easy to send cookies to browser. These cookies will be sent along with HTTP Header before to Content-type filed. Assuming you want to set UserID and Password as cookies. So cookies setting will be done as follows
#include <iostream>
using namespace std;

int main ()
{
 
   cout << "Set-Cookie:UserID=XYZ;\r\n";
   cout << "Set-Cookie:Password=XYZ123;\r\n";
   cout << "Set-Cookie:Domain=www.tutorialspoint.com;\r\n";
   cout << "Set-Cookie:Path=/perl;\n";
   cout << "Content-type:text/html\r\n\r\n";

   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Cookies in CGI</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";

   cout << "Setting cookies" << endl;  
  
   cout << "<br/>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}
From this example you must have understood how to set cookies. We use Set-Cookie HTTP header to set cookies.
Here it is optional to set cookies attributes like Expires, Domain, and Path. It is notable that cookies are set before sending magic line "Content-type:text/html\r\n\r\n.
Compile above program to produce setcookies.cgi, and try to set cookies using following link. It will set four cookies at your computer:
/cgi-bin/setcookies.cgi

Retrieving Cookies

This is very easy to retrieve all the set cookies. Cookies are stored in CGI environment variable HTTP_COOKIE and they will have following form.
key1=value1;key2=value2;key3=value3....
Here is an example of how to retrieving cookies.
#include <iostream>
#include <vector>  
#include <string>  
#include <stdio.h>  
#include <stdlib.h> 

#include <cgicc/CgiDefs.h> 
#include <cgicc/Cgicc.h> 
#include <cgicc/HTTPHTMLHeader.h> 
#include <cgicc/HTMLClasses.h>

using namespace std;
using namespace cgicc;

int main ()
{
   Cgicc cgi;
   const_cookie_iterator cci;

   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>Cookies in CGI</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";
   cout << "<table border = \"0\" cellspacing = \"2\">";
   
   // get environment variables
   const CgiEnvironment& env = cgi.getEnvironment();

   for( cci = env.getCookieList().begin();
        cci != env.getCookieList().end(); 
        ++cci )
   {
      cout << "<tr><td>" << cci->getName() << "</td><td>";
      cout << cci->getValue();                                 
      cout << "</td></tr>\n";
   }
   cout << "</table><\n";
  
   cout << "<br/>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}
Now compile above program to produce getcookies.cgi, and try to get a list of all the cookies available at your computer:
/cgi-bin/getcookies.cgi
This will produce a list of all the four cookies set in previous section and all other cookies set at your computer:
UserID XYZ 
Password XYZ123 
Domain www.tutorialspoint.com 
Path /perl 

File Upload Example:

To upload a file the HTML form must have the enctype attribute set to multipart/form-data. The input tag with the file type will create a "Browse" button.
<html>
<body>
   <form enctype="multipart/form-data" 
            action="/cgi-bin/cpp_uploadfile.cgi" 
            method="post">
   <p>File: <input type="file" name="userfile" /></p>
   <p><input type="submit" value="Upload" /></p>
   </form>
</body>
</html>
The result of this code is the following form:
File:
Note: Above example has been disabled intentionally to save people uploading files on our server. But you can try above code with your server.
Here is the script cpp_uploadfile.cpp to handle file upload:
#include <iostream>
#include <vector>  
#include <string>  
#include <stdio.h>  
#include <stdlib.h> 

#include <cgicc/CgiDefs.h> 
#include <cgicc/Cgicc.h> 
#include <cgicc/HTTPHTMLHeader.h> 
#include <cgicc/HTMLClasses.h>

using namespace std;
using namespace cgicc;

int main ()
{
   Cgicc cgi;

   cout << "Content-type:text/html\r\n\r\n";
   cout << "<html>\n";
   cout << "<head>\n";
   cout << "<title>File Upload in CGI</title>\n";
   cout << "</head>\n";
   cout << "<body>\n";

   // get list of files to be uploaded
   const_file_iterator file = cgi.getFile("userfile");
   if(file != cgi.getFiles().end()) {
      // send data type at cout.
      cout << HTTPContentHeader(file->getDataType());
      // write content at cout.
      file->writeToStream(cout);
   }
   cout << "<File uploaded successfully>\n";
   cout << "</body>\n";
   cout << "</html>\n";
   
   return 0;
}

C++ Multithreading

Multithreading is a specialized form of multitasking and a multitasking is the feature that allows your computer to run two or more programs concurrently. In general, there are two types of multitasking: process-based and thread-based.
Process-based multitasking handles the concurrent execution of programs. Thread-based multitasking deals with the concurrent execution of pieces of the same program.
A multithreaded program contains two or more parts that can run concurrently. Each part of such a program is called a thread, and each thread defines a separate path of execution.
C++ does not contain any built-in support for multithreaded applications. Instead, it relies entirely upon the operating system to provide this feature.
This tutorial assumes that you are working on Linux OS and we are going to write multi-threaded C++ program using POSIX. POSIX Threads, or Pthreads provides API which are available on many Unix-like POSIX systems such as FreeBSD, NetBSD, GNU/Linux, Mac OS X and Solaris.

Creating Threads:

There is following routine which we use to create a POSIX thread:
#include <pthread.h>
pthread_create (thread, attr, start_routine, arg) 
Here pthread_create creates a new thread and makes it executable. This routine can be called any number of times from anywhere within your code. Here is the description of the parameters:
ParameterDescription
threadAn opaque, unique identifier for the new thread returned by the subroutine.
attrAn opaque attribute object that may be used to set thread attributes. You can specify a thread attributes object, or NULL for the default values.
start_routineThe C++ routine that the thread will execute once it is created.
argA single argument that may be passed to start_routine. It must be passed by reference as a pointer cast of type void. NULL may be used if no argument is to be passed.
The maximum number of threads that may be created by a process is implementation dependent. Once created, threads are peers, and may create other threads. There is no implied hierarchy or dependency between threads.

Terminating Threads:

There is following routine which we use to terminate a POSIX thread:
#include <pthread.h>
pthread_exit (status) 
Here pthread_exit is used to explicitly exit a thread. Typically, the pthread_exit() routine is called after a thread has completed its work and is no longer required to exist.
If main() finishes before the threads it has created, and exits with pthread_exit(), the other threads will continue to execute. Otherwise, they will be automatically terminated when main() finishes.

Example:

This simple example code creates 5 threads with the pthread_create() routine. Each thread prints a "Hello World!" message, and then terminates with a call to pthread_exit().
#include <iostream>
#include <pthread.h>

using namespace std;

#define NUM_THREADS     5

void *PrintHello(void *threadid)
{
   long tid;
   tid = (long)threadid;
   cout << "Hello World! Thread ID, " << tid << endl;
   pthread_exit(NULL);
}

int main ()
{
   pthread_t threads[NUM_THREADS];
   int rc;
   int i;
   for( i=0; i < NUM_THREADS; i++ ){
      cout << "main() : creating thread, " << i << endl;
      rc = pthread_create(&threads[i], NULL, 
                          PrintHello, (void *)i);
      if (rc){
         cout << "Error:unable to create thread," << rc << endl;
         exit(-1);
      }
   }
   pthread_exit(NULL);
}
Compile the following program using -lpthread library as follows:
$gcc test.cpp -lpthread
Now execute your program which should generate result something as follows:
main() : creating thread, 0
main() : creating thread, 1
main() : creating thread, 2
main() : creating thread, 3
main() : creating thread, 4
Hello World! Thread ID, 0
Hello World! Thread ID, 1
Hello World! Thread ID, 2
Hello World! Thread ID, 3
Hello World! Thread ID, 4

Passing Arguments to Threads:

This example shows how to pass multiple arguments via a structure. You can pass any data type in a thread callback because it points to void as explained in the following example:
#include <iostream>
#include <pthread.h>

using namespace std;

#define NUM_THREADS     5

struct thread_data{
   int  thread_id;
   char *message;
};

void *PrintHello(void *threadarg)
{
   struct thread_data *my_data;

   my_data = (struct thread_data *) threadarg;

   cout << "Thread ID : " << my_data->thread_id ;
   cout << " Message : " << my_data->message << endl;

   pthread_exit(NULL);
}

int main ()
{
   pthread_t threads[NUM_THREADS];
   struct thread_data td[NUM_THREADS];
   int rc;
   int i;

   for( i=0; i < NUM_THREADS; i++ ){
      cout <<"main() : creating thread, " << i << endl;
      td[i].thread_id = i;
      td[i].message = "This is message";
      rc = pthread_create(&threads[i], NULL,
                          PrintHello, (void *)&td[i]);
      if (rc){
         cout << "Error:unable to create thread," << rc << endl;
         exit(-1);
      }
   }
   pthread_exit(NULL);
}
When the above code is compiled and executed, it produces following result:
main() : creating thread, 0
main() : creating thread, 1
main() : creating thread, 2
main() : creating thread, 3
main() : creating thread, 4
Thread ID : 3 Message : This is message
Thread ID : 2 Message : This is message
Thread ID : 0 Message : This is message
Thread ID : 1 Message : This is message
Thread ID : 4 Message : This is message

Joining and Detaching Threads:

There are following two routines which we can use to join or detach threads:
pthread_join (threadid, status) 
pthread_detach (threadid) 
The pthread_join() subroutine blocks the calling thread until the specified threadid thread terminates. When a thread is created, one of its attributes defines whether it is joinable or detached. Only threads that are created as joinable can be joined. If a thread is created as detached, it can never be joined.
This example demonstrates how to wait for thread completions by using the Pthread join routine.
#include <iostream>
#include <pthread.h>

using namespace std;

#define NUM_THREADS     5

void *wait(void *t)
{
   int i;
   long tid;

   tid = (long)t;

   sleep(1);
   cout << "Sleeping in thread " << endl;
   cout << "Thread with id : " << tid << "  ...exiting " << endl;
   pthread_exit(NULL);
}

int main ()
{
   int rc;
   int i;
   pthread_t threads[NUM_THREADS];
   pthread_attr_t attr;
   void *status;

   // Initialize and set thread joinable
   pthread_attr_init(&attr);
   pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);

   for( i=0; i < NUM_THREADS; i++ ){
      cout << "main() : creating thread, " << i << endl;
      rc = pthread_create(&threads[i], NULL, wait, (void *)i );
      if (rc){
         cout << "Error:unable to create thread," << rc << endl;
         exit(-1);
      }
   }

   // free attribute and wait for the other threads
   pthread_attr_destroy(&attr);
   for( i=0; i < NUM_THREADS; i++ ){
      rc = pthread_join(threads[i], &status);
      if (rc){
         cout << "Error:unable to join," << rc << endl;
         exit(-1);
      }
      cout << "Main: completed thread id :" << i ;
      cout << "  exiting with status :" << (int)status << endl;
   }

   cout << "Main: program exiting." << endl;
   pthread_exit(NULL);
}
When the above code is compiled and executed, it produces following result:
main() : creating thread, 0
main() : creating thread, 1
main() : creating thread, 2
main() : creating thread, 3
main() : creating thread, 4
Sleeping in thread
Thread with id : 0 .... exiting
Sleeping in thread
Thread with id : 1 .... exiting
Sleeping in thread
Thread with id : 2 .... exiting
Sleeping in thread
Thread with id : 3 .... exiting
Sleeping in thread
Thread with id : 4 .... exiting
Main: completed thread id :0  exiting with status :0
Main: completed thread id :1  exiting with status :0
Main: completed thread id :2  exiting with status :0
Main: completed thread id :3  exiting with status :0
Main: completed thread id :4  exiting with status :0
Main: program exiting.